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Written down once so it does not get asked again. |
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func_fx
 Spawns a special effect when triggered. |
Sep 21, 2026 |
func_grandfathershield
 Grandfather's LOTA shield |
Sep 21, 2026 |
func_ground_animate
 Object that changes animation when triggered. |
Sep 21, 2026 |
func_group
 Used to group brushes together just for editor convenience. |
Sep 21, 2026 |
func_idforcefield
 Force field. |
Sep 21, 2026 |
func_illusionary
 A simple entity that looks solid but lets you walk through it. |
Sep 21, 2026 |
func_invisible_user
 when activated will use its target |
Sep 21, 2026 |
func_itemremove
 Removes an item from the players inventory |
Sep 21, 2026 |
func_jumppad
 Jump Pad. |
Sep 21, 2026 |
func_killbox
 Kills everything inside when fired, irrespective of protection. |
Sep 21, 2026 |
func_leaky
 1:oil 2:water 3:steam 4:wine 5:smoke 6:electrical |
Sep 21, 2026 |
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func_liquid
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Sep 21, 2026 |
func_mounted_gun
 an MG42 to be mounted onto a vehicle. |
Sep 21, 2026 |
func_moveable
 Moveable object. Will drop to the floor and rest untill activated. |
Sep 21, 2026 |
func_mover
 Movers are objects meant to be controlled through scripts. |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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