func_group
This is an entity, present on Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer, Enemy Territory, DOOM 3, Quake 4 and Prey. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake II
Used to group brushes together just for editor convenience.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
| Spawn function |
SP_info_null |
Quake III Arena
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
| Spawn function |
SP_info_null |
RTCW Single Player
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
| Spawn function |
SP_info_null |
RTCW Multiplayer
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
| Spawn function |
SP_info_null |
Enemy Territory
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
| Spawn function |
SP_info_null |
DOOM 3
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
Quake 4
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |
Prey
Used to group brushes together just for editor convenience. They are turned into normal brushes by the utilities.
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
0 0 0 |