func_arena Tuesday, September 22, 2026
Building, modding and fragging like it's 1998

142778 visitors
YOUR #1 SOURCE FOR RETRO FPS DEVELOPMENT Y2K READY
  *** func_arena goes live, let the carnage begin!   ***   ET: Legacy 2.86.0 is out!   ***   Engine of the Week: qrustyquake by cyanbun96   ***   Server admins: read our migration guide before Friday   ***   Ironwail 0.8.2 is out!   ***  
TRENDING LINKS
vote up
10
vote down
GPL release of the Jupiter Ex engine  (github.com)
submitted 29 hours ago by icarobr
comment  ·  report
vote up
5
vote down
A Unified Differentiable Boolean Operator with Fuzzy Logic  (arxiv.org)
submitted 27 hours ago by Lukasz123
comment  ·  report
vote up
8
vote down
Conservative Morphological Anti-Aliasing v2  (github.com)
submitted 33 hours ago by eridani
comment  ·  report
vote up
4
vote down
Improved Geometric Specular Antialiasing  (www.jp.square-enix.com)
submitted 31 hours ago by snikolaev
comment  ·  report
vote up
11
vote down
Improved cone/spotlight visibility tests for tiled and clustered lighting  (bartwronski.com)
submitted 39 hours ago by k3dw
comment  ·  report
vote up
6
vote down
Screen-Space Far-Field Ambient Obscurance  (wili.cc)
submitted 36 hours ago by zerexxi
comment  ·  report
vote up
7
vote down
Real-time BC6H Compression on GPU  (knarkowicz.wordpress.com)
submitted 45 hours ago by air70n
comment  ·  report
vote up
14
vote down
Advances in Real-Time Rendering in Games  (advances.realtimerendering.com)
submitted 2 days ago by MainPressure4304
comment  ·  report
vote up
3
vote down
Geometry-based soft shadow volume algorithm using graphics hardware  (portal.research.lu.se)
submitted 42 hours ago by func_klaus
comment  ·  report
vote up
9
vote down
Masked Software Occlusion Culling  (fileadmin.cs.lth.se)
submitted 2 days ago by realvegetable
comment  ·  report
vote up
4
vote down
Textured Shadow Volumes  (fileadmin.cs.lth.se)
submitted 2 days ago by func_klaus
comment  ·  report
vote up
12
vote down
Soft Stencil Shadows  (theinstructionlimit.com)
submitted 2 days ago by func_klaus
comment  ·  report
vote up
5
vote down
Advanced Stencil Shadow and Penumbral Wedge Rendering  (terathon.com)
submitted 2 days ago by func_klaus
comment  ·  report
SUBMIT A LINK
Title:
URL:
Duplicates will get merged.
USER POLL
What is your favorite Quake 1 engine?

QuakeSpasm
20% 20% (2)
QSS
10% 10% (1)
ironwail
20% 20% (2)
vkQuake
0% 0% (0)
qrustyquake
0% 0% (0)
fteqw
40% 40% (4)
DarkPlaces
10% 10% (1)

10 votes

past polls >>
CHAT
IRC:
#func_arena @ irc.libera.chat

Discord:
Map-Center

41 fraggers right now. Be nice to others.
SERVER WATCH
noname 4/4
full list >>
RANDOM MEDIA
Church yard on St. Lucia
Church yard on St. Lucia
media vault >>
LATEST DEVLOGS
No devlog entries yet.
all blogs >>
CHAT
IRC:
#func_arena @ irc.libera.chat

Discord:
Map-Center

41 fraggers right now. Be nice to others.
Powered by Debian Linux Now! Get Mozilla Now! Stop Microsoft! Dopefish Now! 1-Bit Icons by Nikoichu
home  ·  contact  ·  privacy policy  ·  forums  ·  submit content  ·  rss
func_arena is a member of the func_network. We are not responsible for user content, your ping, or your kill-to-death ratio.
Powered by fragnuke 0.7.2. Best viewed at 1024x768 in Mozilla. No frames, no Flash, no bs.