func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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trigger_patternrelay

When triggered, triggers it's targets in the specified pattern
Sep 21, 2026
trigger_portal

Triggers used to toggle the state of a func_portal.
Sep 21, 2026
trigger_presize

Variable sized repeatable trigger. Must be targeted at one or more entities.
Sep 21, 2026
trigger_push

Pushes the player
Sep 21, 2026
triggerReactEnt Sep 21, 2026
trigger_relay

This fixed size trigger cannot be touched, it can only be fired by other events. It can contain killtargets, targets, delays, and messages.
Sep 21, 2026
trigger_saferesurrection

Volume for resurrecting player at random target
Sep 21, 2026
trigger_secret

secret counter trigger
Sep 21, 2026
trigger_sequence

Trigger sequencer. This trigger must be targeted at an
Sep 21, 2026
trigger_setskill

sets skill level to the value of "message". Only used on start map.
Sep 21, 2026
trigger_sight

Variable sized repeatable trigger. Must be targeted at one or more entities.
Sep 21, 2026
trigger_slab_recycler

Place in a path mover chain where new slabs should spawn in.
Sep 21, 2026
trigger_slab_spawn

Spawns slabBase, slab, NPC, and light. Calls SlabNPCSpawnRun().
Sep 21, 2026
trigger_teleport

Any object touching this will be transported to the corresponding info_teleport_destination entity. You must set the "target" field, and create an object with
Sep 21, 2026
triggerThis

trigger thing that player is pointing at
Sep 21, 2026
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