func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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WIKI
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trigger_guiOverlay

Toggles an overlay gui full screen over the view.
Sep 21, 2026
trigger_heal

Any entity that touches this will be healed at a specified rate up to a specified maximum.
Sep 21, 2026
trigger_hurt

Any object touching this will be hurt set dmg to damage amount default dmg = 5
Sep 21, 2026
trigger_jctest Sep 21, 2026
trigger_jumppad

Jump trigger: gives velocity to activator.
Sep 21, 2026
trigger_key

A relay trigger that only fires it's targets if player has the proper key. Use "item" to specify the required key, for example "key_data_cd"
Sep 21, 2026
trigger_monsterjump

Walking monsters that touch this will jump in the direction of the trigger's angle
Sep 21, 2026
trigger_multiple

Variable sized repeatable trigger. Must be targeted at one or more entities. If "health" is set, the trigger must be killed to activate each time. If "delay"
Sep 21, 2026
triggernearby Sep 21, 2026
trigger_objective_info

Players in this field will see a message saying that they are near an objective. You specify which objective it is with a number in "count"
Sep 21, 2026
trigger_once

Variable sized trigger. Triggers once, then removes itself. You must set the key "target" to the name of another object in the level that has a matching
Sep 21, 2026
trigger_once_entityname

Variable sized single-use trigger that only responds to a specific entity. Must be targeted at one or more entities.
Sep 21, 2026
trigger_onlyregistered

Only fires if playing the registered version, otherwise prints the message
Sep 21, 2026
trigger_organtrigger

Variable sized repeatable organ trigger. Must be targeted at one or more entities.
Sep 21, 2026
triggerParticles Sep 21, 2026
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