trigger_monsterjump
This is an entity, present on Quake and Quake II. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake
Walking monsters that touch this will jump in the direction of the trigger's angle
Keys
| Key |
Description |
| speed |
default to 200, the speed thrown forward |
| height |
default to 200, the speed thrown upwards |
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
.5 .5 .5 |
Quake II
Walking monsters that touch this will jump in the direction of the trigger's angle
Keys
| Key |
Description |
| speed |
default to 200, the speed thrown forward |
| height |
default to 200, the speed thrown upwards |
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
.5 .5 .5 |
| Spawn function |
SP_trigger_monsterjump |