func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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triggerDelay Sep 21, 2026
trigger_elevator Sep 21, 2026
trigger_enabler

Variable sized repeatable enabling trigger. Must be targeted at one or more entities.
Sep 21, 2026
trigger_ entities Sep 21, 2026
trigger_entityname

Variable sized repeatable trigger that only responds to a specific entity. Must be targeted at one or more entities.
Sep 21, 2026
trigger_event

Used to call a different event on targets instead of EV_Activate.
Sep 21, 2026
trigger_facing

Behaves exactly like a trigger_multiple but the player must be facing within 30 degress of the angle.
Sep 21, 2026
trigger_fade

Fades the screen to fadeColor over fadeTime ( in seconds ).
Sep 21, 2026
trigger_fadeoutmusic

fades out map music
Sep 21, 2026
trigger_flagonly

Player must be carrying the proper flag for it to trigger. It will call the "death" function in the object's script.
Sep 21, 2026
trigger_flagonly_multiple

Player must be carrying the proper flag for it to trigger. It will call the "death" function in the object's script.
Sep 21, 2026
trigger_flashlight

Variable sized trigger that is activated by shining the flashlight on it. Must be targeted at one or more entities.
Sep 21, 2026
triggerFX Sep 21, 2026
trigger_gravity

Changes the touching entites gravity to the value of "gravity". 1.0 is standard gravity for the level.
Sep 21, 2026
trigger_gravityswitch

Target at volume_gravity entities.
Sep 21, 2026
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