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Written down once so it does not get asked again. |
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totalAmmoCount
 amount of ammo in inventory. since each shot may use more than 1 ammo, this is different than ammoAvailable() |
Sep 21, 2026 |
touch
 touches a decl |
Sep 21, 2026 |
touches
 Returns true if this entity touches the other entity. |
Sep 21, 2026 |
touchFile
 touches a file |
Sep 21, 2026 |
touchFileList
 touches a list of files |
Sep 21, 2026 |
touchGui
 touches a gui |
Sep 21, 2026 |
touchModel
 touches a model |
Sep 21, 2026 |
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tpose
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Sep 21, 2026 |
trace
 Returns the fraction of movement completed before the box from 'mins' to 'maxs' hits solid geometry when moving from 'start' to 'end'. The 'passEntity' is |
Sep 21, 2026 |
tracePoint
 Returns the fraction of movement completed before the trace hits solid geometry when moving from 'start' to 'end'. The 'passEntity' is considered non-solid |
Sep 21, 2026 |
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tractorBeam
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Sep 21, 2026 |
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tractorBeamDone
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Sep 21, 2026 |
tram1_grunt_door
 Animated door pulled open by grunt in tram1 |
Sep 21, 2026 |
trap_shooter
 Continuously fires spikes. |
Sep 21, 2026 |
trap_spikeshooter
 When triggered, fires a spike in the direction set in QuakeEd. Laser is only for REGISTERED. |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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