func_arena Tuesday, September 22, 2026
Building, modding and fragging like it's 1998

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func_trackmover

Mover that stays on a track system, staying close
Sep 21, 2026
func_train

Trains are moving platforms that players can ride. The targets origin specifies the min point of the train at each corner. The train spawns at the first target
Sep 21, 2026
func_train_particles

health = default 16 bats
Sep 21, 2026
func_train_rotating

A train is a mover that moves between path_corner target points. This train can also rotate along the X Y Z Trains MUST HAVE AN ORIGIN BRUSH. The train spawns
Sep 21, 2026
func_tramcar

health value of 999 will designate the piece as non damageable
Sep 21, 2026
func_vehicle_driver

Move a vehicle based on a path specified by target_vehicle_paths.
Sep 21, 2026
func_waitforbutton

When activated, waits for the player to press the fire button and then activates its targets. Targeting entity toggles it on and off.
Sep 21, 2026
func_wall

This is just a solid wall if not inhibited
Sep 21, 2026
func_wallwalk

The equivilent of a func_static, but when triggered, toggles wallwalk.
Sep 21, 2026
func_wallwalkmover

This type of mover allows toggling wallwalk by triggering.
Sep 21, 2026
func_water

func_water is a moveable water brush. It must be targeted to operate. Use a non-water texture at your own risk.
Sep 21, 2026
_fxAction Sep 21, 2026
g_alliedmaxlives Sep 21, 2026
g_allowVehicleGunOverheat

allows disabling the gun overheating mechanism for vehicles that use it.
Sep 21, 2026
g_altStopwatchMode Sep 21, 2026
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