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ARTICLE

func_wall

This is an entity, present on Quake and Quake II. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Quake

This is just a solid wall if not inhibited

Editor

Property Value
Type brush entity
Color 0 .5 .8

Quake II

This is just a solid wall if not inhibited

Spawnflags

Flag Bit Description
TRIGGER_SPAWN 1 the wall will not be present until triggered it will then blink in to existance; it will kill anything that was in it's way
TOGGLE 2 only valid for TRIGGER_SPAWN walls this allows the wall to be turned on and off
START_ON 4 only valid for TRIGGER_SPAWN walls the wall will initially be present
ANIMATED 8
ANIMATED_FAST 16

Editor

Property Value
Type brush entity
Color 0 .5 .8
Spawn function SP_func_wall

Last changed Sep 21, 2026
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