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Wiki » Reference » func_ entities » func_water
ARTICLE

func_water

This is an entity on id Tech 2 engines, present on Quake II. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Quake II

func_water is a moveable water brush. It must be targeted to operate. Use a non-water texture at your own risk.

Spawnflags

Flag Bit Description
START_OPEN 1 causes the water to move to its destination when spawned and operate in reverse.

Keys

Key Description
angle determines the opening direction (up or down only)
speed movement speed (25 default)
wait wait before returning (-1 default, -1 = TOGGLE)
lip lip remaining at end of move (0 default)
sounds (yes, these need to be changed) 0) no sound 1) water 2) lava

Editor

Property Value
Type brush entity
Color 0 .5 .8
Spawn function SP_func_water

Last changed Sep 21, 2026
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