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Wiki » Reference » func_ entities » func_train_rotating
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func_train_rotating

This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

A train is a mover that moves between path_corner target points. This train can also rotate along the X Y Z Trains MUST HAVE AN ORIGIN BRUSH. The train spawns at the first target it is pointing at.

On the path corner: speed departure speed from that corner rotate angle change for X Y Z to next corner duration duration for angle change (overrides speed)

Spawnflags

Flag Bit Description
START_ON 1
TOGGLE 2
BLOCK_STOPS 4

Keys

Key Description
model2 .md3 model to also draw
dmg default 2
speed default 100
noise looping sound to play when the train is in motion
target next path corner
color constantLight color
light constantLight radius

Editor

Property Value
Type brush entity
Color 0 .5 .8
Spawn function SP_func_train_rotating

RTCW Multiplayer

A train is a mover that moves between path_corner target points. This train can also rotate along the X Y Z Trains MUST HAVE AN ORIGIN BRUSH. The train spawns at the first target it is pointing at.

On the path corner: speed departure speed from that corner rotate angle change for X Y Z to next corner duration duration for angle change (overrides speed)

Spawnflags

Flag Bit Description
START_ON 1
TOGGLE 2
BLOCK_STOPS 4

Keys

Key Description
model2 .md3 model to also draw
dmg default 2
speed default 100
noise looping sound to play when the train is in motion
target next path corner
color constantLight color
light constantLight radius

Editor

Property Value
Type brush entity
Color 0 .5 .8
Spawn function SP_func_train_rotating

Enemy Territory

A train is a mover that moves between path_corner target points. This train can also rotate along the X Y Z Trains MUST HAVE AN ORIGIN BRUSH. The train spawns at the first target it is pointing at.

On the path corner: speed departure speed from that corner rotate angle change for X Y Z to next corner duration duration for angle change (overrides speed)

Spawnflags

Flag Bit Description
START_ON 1
TOGGLE 2
BLOCK_STOPS 4

Keys

Key Description
model2 .md3 model to also draw
dmg default 2
speed default 100
noise looping sound to play when the train is in motion
target next path corner
color constantLight color
light constantLight radius

Editor

Property Value
Type brush entity
Color 0 .5 .8
Spawn function SP_func_train_rotating

Last changed Sep 21, 2026
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