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item_ entities

Name Games Description
item_adrenaline Quake II gives +1 to maximum health
item_aircannister DOOM 3 Air Canister
item_ancient_head Quake II Special item that gives +2 to maximum health
item_armor Quake 4
item_armor1 Quake
item_armor2 Quake
item_armor_body Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/armor/armor_body1.md3"
item_armor_body_hang RTCW Single Player -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/armor/armor_body2.md3"
item_armor_combat Quake II, Quake III Arena
item_armor_head RTCW Single Player, RTCW Multiplayer -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/armor/armor_head1.md3"
item_armor_jacket Quake II
item_armor_large Quake 4 #str_107326
item_armor_large_sp Quake 4 #str_107329
item_armor_security DOOM 3 Security Armor
item_armor_shard Quake II, Quake III Arena, DOOM 3, Quake 4 Armor shard
item_armor_small Quake 4 #str_107325
item_armor_small_sp Quake 4 #str_107328
item_armor_small_sp_strogg Quake 4 #str_107328
item_armorInv Quake
item_artifact_envirosuit Quake Player takes no damage from water or slime for 30 seconds
item_artifact_invisibility Quake Player is invisible for 30 seconds
item_artifact_invulnerability Quake Player is invulnerable for 30 seconds
item_artifact_super_damage Quake The next attack from the player will do 4x damage
item_backpack DOOM 3 Backpack. Gives player multiple items at once. Empty by default, so designer must choose amounts.
item_bandolier Quake II
item_battery DOOM 3 Battery
item_breather Quake II
item_cells Quake
item_clipboard RTCW Single Player, RTCW Multiplayer We currently use: clip_interrogation clip_codeddispatch clip_alertstatus
item_data_linker DOOM 3 Data Linker
item_deathball Quake
item_default DOOM 3, Quake 4, Prey
item_doubler Quake III Arena
item_enviro Quake II, Quake III Arena
item_flag_team1 Quake II
item_flag_team2 Quake II
item_flight Quake III Arena
item_guard Quake III Arena
item_haste Quake III Arena
item_health Quake, Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer, Enemy Territory, Quake 4 Health box. Normally gives 25 points. Rotten box heals 5-10 points,
item_health_breadandmeat RTCW Single Player, Enemy Territory multi-stage health item. gives amount on first use based on skill: skill 1: 30 skill 2: 30 skill 3: 30 skill 4: 20 skill 5: 10
item_health_large Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer, Enemy Territory, Quake 4 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/health/health_l.md3"
item_health_mega Quake II, Quake III Arena, Quake 4 #str_107323
item_health_shard Quake 4 #str_107320
item_health_small Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer, Enemy Territory, Quake 4 -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/health/health_s.md3"
item_health_turkey RTCW Single Player, RTCW Multiplayer, Enemy Territory multi-stage health item. gives amount on first use based on skill: skill 1: 50 skill 2: 50 skill 3: 50 skill 4: 40 skill 5: 30
item_health_wall RTCW Single Player, RTCW Multiplayer, Enemy Territory defaults to 50 pts health you will probably want to check the 'suspended' box to keep it from falling to the ground -------- MODEL FOR RADIANT ONLY - DO NOT
item_health_wall_box RTCW Single Player single use health with dual state model. please set the suspended flag to keep it from falling on the ground defaults to 50 pts health -------- MODEL FOR
item_invis Quake III Arena
item_invulnerability Quake II
item_key1 Quake SILVER key In order for keys to work you MUST set your maps worldtype to one of the following: 0: medieval 1: metal 2: base
item_key2 Quake GOLD key In order for keys to work you MUST set your maps worldtype to one of the following: 0: medieval 1: metal 2: base
item_key_blue DOOM 3 Blue Key
item_key_red DOOM 3 Red Key
item_key_yellow DOOM 3 Yellow Key
item_keycard_aco DOOM 3 ACO Keycard
item_keycard_generic DOOM 3 Keycard
item_medkit DOOM 3 Large Med Kit
item_medkit_small DOOM 3 Small Med Kit
item_objective DOOM 3, Quake 4 Gives the player an objective, trigger it to give the objective.
item_objectivecomplete DOOM 3, Quake 4 Completes a named objective, trigger it to complete the objective.
item_objectivefailed Quake 4 Completes a named objective, trigger it to complete the objective.
item_pack Quake II
item_pda DOOM 3 PDA
item_power_screen Quake II
item_power_shield Quake II
item_quad Quake II, Quake III Arena
item_regen Quake III Arena
item_rockets Quake
item_scout Quake III Arena
item_shells Quake
item_sigil Quake End of level sigil, pick up to end episode and return to jrstart.
item_silencer Quake II
item_spikes Quake
item_stamina_brandy RTCW Single Player, RTCW Multiplayer defaults to 30 sec stamina boost
item_stamina_stein RTCW Single Player, RTCW Multiplayer defaults to 30 sec stamina boost -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/instant/stamina_stein.md3"
item_treasure RTCW Single Player, RTCW Multiplayer, Enemy Territory Items the player picks up that are just used to tally a score at end-level
item_videocd DOOM 3 Video Disk
item_weapon Quake DO NOT USE THIS!!!! IT WILL BE REMOVED!

Last changed Sep 21, 2026
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