item_health_breadandmeat
This is an entity on id Tech 3 engines, present on RTCW Single Player and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
multi-stage health item. gives amount on first use based on skill: skill 1: 30 skill 2: 30 skill 3: 30 skill 4: 20 skill 5: 10
then gives 10 on "finishing up" -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/health/health_b1.md3"
Spawnflags
| Flag |
Bit |
Description |
| SUSPENDED |
1 |
|
| SPIN |
2 |
|
| RESPAWN |
8 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
.3 .3 1 |
Item
| Property |
Value |
| pickup_sound |
sound/pickup/health/cold_pickup.wav |
| world_model |
models/powerups/health/health_b3.md3, models/powerups/health/health_b2.md3, models/powerups/health/health_b1.md3, // whole turkey 0 |
| icon |
icons/iconh_breadandmeat |
| pickup_name |
Cold Meal |
| quantity |
10 |
| giType |
// amount given in last stage IT_HEALTH |
| gameskillnumber |
30, 30, 20, 15} // amount given in first stage based on gameskill level |
Enemy Territory
multi-stage health item. gives 30 on first use, then gives 15 on "finishing up" -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/health/health_b1.md3"
Spawnflags
| Flag |
Bit |
Description |
| SUSPENDED |
1 |
|
| SPIN |
2 |
|
| RESPAWN |
8 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
.3 .3 1 |
Item
| Property |
Value |
| pickup_sound |
sound/items/cold_pickup.wav |
| world_model |
models/powerups/health/health_b3.md3, models/powerups/health/health_b2.md3, models/powerups/health/health_b1.md3 |
| pickup_name |
Cold Meal |
| quantity |
15 |
| giType |
// amount given in last stage IT_HEALTH |