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Wiki » Reference » item_ entities » item_treasure
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item_treasure

This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

Items the player picks up that are just used to tally a score at end-level

-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/treasure/goldbar.md3"

Spawnflags

Flag Bit Description
SUSPENDED 1
SPIN 2

Keys

Key Description
model defaults to 'models/powerups/treasure/goldbar.md3'
noise sound to play on pickup. defaults to 'sound/pickup/treasure/gold.wav'
message what to call the item when it's picked up. defaults to "Treasure Item" (SA: temp)

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 1 1 0

Item

Property Value
pickup_sound sound/pickup/treasure/gold.wav
world_model models/powerups/treasure/goldbar.md3
icon icons/iconh_small
ammoicon // (SA) placeholder NULL
pickup_name Treasure Item
quantity // (SA) placeholder 5
giType IT_TREASURE

RTCW Multiplayer

Items the player picks up that are just used to tally a score at end-level

-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/treasure/goldbar.md3"

Spawnflags

Flag Bit Description
suspended 1

Keys

Key Description
model defaults to 'models/powerups/treasure/goldbar.md3'
noise sound to play on pickup. defaults to 'sound/pickup/treasure/gold.wav'
message what to call the item when it's picked up. defaults to "Treasure Item" (SA: temp)

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 1 1 0

Item

Property Value
pickup_sound sound/pickup/treasure/gold.wav
world_model models/powerups/treasure/goldbar.md3
icon icons/iconh_small
ammoicon // (SA) placeholder NULL
pickup_name Treasure Item
quantity // (SA) placeholder 5
giType IT_TREASURE

Enemy Territory

Items the player picks up that are just used to tally a score at end-level

-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/treasure/goldbar.md3"

Spawnflags

Flag Bit Description
suspended 1

Keys

Key Description
model defaults to 'models/powerups/treasure/goldbar.md3'
noise sound to play on pickup. defaults to 'sound/pickup/treasure/gold.wav'
message what to call the item when it's picked up. defaults to "Treasure Item" (SA: temp)

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 1 1 0

Item

Property Value
pickup_sound sound/pickup/treasure/gold.wav
world_model models/powerups/treasure/goldbar.md3
ammoicon // (SA) placeholder NULL
pickup_name Treasure Item
quantity // (SA) placeholder 5
giType IT_TREASURE

Last changed Sep 21, 2026
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