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Written down once so it does not get asked again. |
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target_npc_talk_secondary
 Target an npc to cause him to say his secondary talk anim to the player. |
Sep 21, 2026 |
target_npc_talk_triggered
 Target an npc to cause him to say his triggered talk anim to the player. |
Sep 21, 2026 |
target_null
 Generic target to point camera views at |
Sep 21, 2026 |
target_playweaponanim
 Weapon plays anim when triggered. |
Sep 21, 2026 |
target_position
 Used as a positional target for in-game calculation, like jumppad targets. |
Sep 21, 2026 |
target_primaryobjective
 Trigger to change primary mission objective |
Sep 21, 2026 |
target_print
 If "private", only the activator gets the message. If no checks, all clients get the message. |
Sep 21, 2026 |
target_push
 Pushes the activator in the direction.of angle, or towards a target apex. |
Sep 21, 2026 |
target_relay
 This doesn't perform any actions except fire its targets. The activator can be forced to be from a certain team. if RANDOM is checked, only one of the targets |
Sep 21, 2026 |
target_remove_powerups
 takes away all the activators powerups. Used to drop flight powerups into death puts. |
Sep 21, 2026 |
target_removeweapons
 Trigger this to remove weapons |
Sep 21, 2026 |
target_rumble
 wait = default is 2 seconds = time the entity will enable rumble effect |
Sep 21, 2026 |
target_score
 The activator is given this many points. |
Sep 21, 2026 |
target_script_trigger
 must have an aiName must have a target |
Sep 21, 2026 |
target_secret
 Counts a secret found. These are single use targets. |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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