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Written down once so it does not get asked again. |
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target_goal
 Counts a goal completed. These are single use targets. |
Sep 21, 2026 |
target_help
 When fired, the "message" key becomes the current personal computer string, and the message light will be set on all clients status bars. |
Sep 21, 2026 |
target_hide
 Trigger to unhide the targeted entities. |
Sep 21, 2026 |
target_kill
 Kills the activator. |
Sep 21, 2026 |
target_laser
 When triggered, fires a laser. You can either set a target or a direction. |
Sep 21, 2026 |
target_launchProjectile
 Trigger to launch a projectile. |
Sep 21, 2026 |
target_levelTrigger
 Trigger this to trigger a trigger an upcoming map. It will be triggered when the player spawns |
Sep 21, 2026 |
target_light_fadein
 Target one or more lights to fade in. |
Sep 21, 2026 |
target_light_fadeout
 Target one or more lights to fade out. |
Sep 21, 2026 |
target_lightramp
 speed How many seconds the ramping will take message two letters; starting lightlevel and ending lightlevel |
Sep 21, 2026 |
target_location
 Set "message" to the name of this location. Set "count" to 0-7 for color. 0:white 1:red 2:green 3:yellow 4:blue 5:cyan 6:magenta 7:white |
Sep 21, 2026 |
target_lock
 Sets the door to a state requiring key n |
Sep 21, 2026 |
target_nailable
 Can be targeted by nailgun mod. When locked, will transfer lock to <target>. |
Sep 21, 2026 |
target_npc_talk
 Target an npc to cause him to talk to the player. |
Sep 21, 2026 |
target_npc_talk_primary
 Target an npc to cause him to say his primary talk anim to the player. |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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