func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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target_goal

Counts a goal completed. These are single use targets.
Sep 21, 2026
target_help

When fired, the "message" key becomes the current personal computer string, and the message light will be set on all clients status bars.
Sep 21, 2026
target_hide

Trigger to unhide the targeted entities.
Sep 21, 2026
target_kill

Kills the activator.
Sep 21, 2026
target_laser

When triggered, fires a laser. You can either set a target or a direction.
Sep 21, 2026
target_launchProjectile

Trigger to launch a projectile.
Sep 21, 2026
target_levelTrigger

Trigger this to trigger a trigger an upcoming map. It will be triggered when the player spawns
Sep 21, 2026
target_light_fadein

Target one or more lights to fade in.
Sep 21, 2026
target_light_fadeout

Target one or more lights to fade out.
Sep 21, 2026
target_lightramp

speed How many seconds the ramping will take message two letters; starting lightlevel and ending lightlevel
Sep 21, 2026
target_location

Set "message" to the name of this location. Set "count" to 0-7 for color. 0:white 1:red 2:green 3:yellow 4:blue 5:cyan 6:magenta 7:white
Sep 21, 2026
target_lock

Sets the door to a state requiring key n
Sep 21, 2026
target_nailable

Can be targeted by nailgun mod. When locked, will transfer lock to <target>.
Sep 21, 2026
target_npc_talk

Target an npc to cause him to talk to the player.
Sep 21, 2026
target_npc_talk_primary

Target an npc to cause him to say his primary talk anim to the player.
Sep 21, 2026
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