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Wiki » Reference » target_ entities » target_laser
ARTICLE

target_laser

This is an entity, present on Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Quake II

When triggered, fires a laser. You can either set a target or a direction.

Spawnflags

Flag Bit Description
START_ON 1
RED 2
GREEN 4
BLUE 8
YELLOW 16
ORANGE 32
FAT 64

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 0 .5 .8
Spawn function SP_target_laser

Quake III Arena

When triggered, fires a laser. You can either set a target or a direction.

Spawnflags

Flag Bit Description
START_ON 1

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 0 .5 .8
Spawn function SP_target_laser

RTCW Single Player

When triggered, fires a laser. You can either set a target or a direction.

Spawnflags

Flag Bit Description
START_ON 1

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 0 .5 .8
Spawn function SP_target_laser

RTCW Multiplayer

When triggered, fires a laser. You can either set a target or a direction.

Spawnflags

Flag Bit Description
START_ON 1

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 0 .5 .8
Spawn function SP_target_laser

Enemy Territory

When triggered, fires a laser. You can either set a target or a direction.

Spawnflags

Flag Bit Description
START_ON 1

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 0 .5 .8
Spawn function SP_target_laser

Last changed Sep 21, 2026
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Quake III Arena
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Return to Castle Wolfenstein
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