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Written down once so it does not get asked again. |
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target_consolidateplayers
 When triggered, consolidates all players to a single view |
Sep 21, 2026 |
target_controlvehicle
 When triggered, makes activator control targeted vehicle |
Sep 21, 2026 |
target_counter
 Increments the counter pointed to. |
Sep 21, 2026 |
target_crosslevel_target
 Triggered by a trigger_crosslevel elsewhere within a unit. If multiple triggers are checked, all must be true. Delay, target and killtarget also work. |
Sep 21, 2026 |
target_crosslevel_trigger
 Once this trigger is touched/used, any trigger_crosslevel_target with the same trigger number is automatically used when a level is started within the same |
Sep 21, 2026 |
target_damage
 Damages targeted entities when triggered. |
Sep 21, 2026 |
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target_delay
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Sep 21, 2026 |
target_disable
 Target triggers that you want to disable.\n |
Sep 21, 2026 |
target_disablepassage
 When triggered, makes all target passageways disabled |
Sep 21, 2026 |
target_disablereactions
 When triggered, disables reactions on all targets |
Sep 21, 2026 |
target_displaygui
 When triggered, displays a gui full screen |
Sep 21, 2026 |
target_earthquake
 When triggered, this initiates a level-wide earthquake. All players and monsters are affected. |
Sep 21, 2026 |
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target_effect
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Sep 21, 2026 |
target_enable
 Target triggers that you want to enable.\n |
Sep 21, 2026 |
target_enablepassage
 When triggered, makes all target passageways enabled |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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