target_rumble
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
wait = default is 2 seconds = time the entity will enable rumble effect
Spawnflags
| Flag |
Bit |
Description |
| STARTOFF |
1 |
|
Keys
| Key |
Description |
| pitch |
value from 1 to 10 default is 5 |
| yaw |
value from 1 to 10 default is 5 |
| rampup |
how much time it will take to reach maximum pitch and yaw in seconds |
| rampdown |
how long till effect ends after rampup is reached in seconds |
| startnoise |
startingsound |
| noise |
the looping sound entity is to make |
| endnoise |
endsound |
| duration |
the amount of time the effect is to last ei 1.0 sec 3.6 sec |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
0 0.75 0.8 |
| Spawn function |
SP_target_rumble |
RTCW Multiplayer
wait = default is 2 seconds = time the entity will enable rumble effect
Spawnflags
| Flag |
Bit |
Description |
| STARTOFF |
1 |
|
Keys
| Key |
Description |
| pitch |
value from 1 to 10 default is 5 |
| yaw |
value from 1 to 10 default is 5 |
| rampup |
how much time it will take to reach maximum pitch and yaw in seconds |
| rampdown |
how long till effect ends after rampup is reached in seconds |
| startnoise |
startingsound |
| noise |
the looping sound entity is to make |
| endnoise |
endsound |
| duration |
the amount of time the effect is to last ei 1.0 sec 3.6 sec |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
0 0.75 0.8 |
| Spawn function |
SP_target_rumble |
Enemy Territory
wait = default is 2 seconds = time the entity will enable rumble effect
Spawnflags
| Flag |
Bit |
Description |
| STARTOFF |
1 |
|
Keys
| Key |
Description |
| pitch |
value from 1 to 10 default is 5 |
| yaw |
value from 1 to 10 default is 5 |
| rampup |
how much time it will take to reach maximum pitch and yaw in seconds |
| rampdown |
how long till effect ends after rampup is reached in seconds |
| startnoise |
startingsound |
| noise |
the looping sound entity is to make |
| endnoise |
endsound |
| duration |
the amount of time the effect is to last ei 1.0 sec 3.6 sec |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
0 0.75 0.8 |
| Spawn function |
SP_target_rumble |