target_push
This is an entity on id Tech 3 engines, present on Quake III Arena, RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake III Arena
Pushes the activator in the direction.of angle, or towards a target apex.
if "bouncepad", play bounce noise instead of windfly
Spawnflags
| Flag |
Bit |
Description |
| bouncepad |
1 |
|
Keys
| Key |
Description |
| speed |
defaults to 1000 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.5 .5 .5 |
| Spawn function |
SP_target_push |
RTCW Single Player
Pushes the activator in the direction.of angle, or towards a target apex.
if "bouncepad", play bounce noise instead of windfly
Spawnflags
| Flag |
Bit |
Description |
| bouncepad |
1 |
|
Keys
| Key |
Description |
| speed |
defaults to 1000 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.5 .5 .5 |
| Spawn function |
SP_target_push |
RTCW Multiplayer
Pushes the activator in the direction.of angle, or towards a target apex.
if "bouncepad", play bounce noise instead of windfly
Spawnflags
| Flag |
Bit |
Description |
| bouncepad |
1 |
|
Keys
| Key |
Description |
| speed |
defaults to 1000 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.5 .5 .5 |
| Spawn function |
SP_target_push |
Enemy Territory
Pushes the activator in the direction.of angle, or towards a target apex.
if "bouncepad", play bounce noise instead of windfly
Spawnflags
| Flag |
Bit |
Description |
| bouncepad |
1 |
|
Keys
| Key |
Description |
| speed |
defaults to 1000 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.5 .5 .5 |
| Spawn function |
SP_target_push |