func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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  *** func_arena goes live, let the carnage begin!   ***   ET: Legacy 2.86.0 is out!   ***   Engine of the Week: qrustyquake by cyanbun96   ***   Server admins: read our migration guide before Friday   ***   Ironwail 0.8.2 is out!   ***  
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script_controlpoint

Invisible mover used for compound rotations and movements.
Sep 21, 2026
script_controlpoint_rotating

Generic rotating entity. It will rotate around the Z axis by default. Targeting entity will cause it to start or stop rotating.
Sep 21, 2026
scriptedAction Sep 21, 2026
scriptedAnim Sep 21, 2026
scriptedDone Sep 21, 2026
scriptedFace Sep 21, 2026
scriptedJumpDown Sep 21, 2026
scriptedMove Sep 21, 2026
scriptedPlaybackAim Sep 21, 2026
scriptedPlaybackMove Sep 21, 2026
scriptedStop Sep 21, 2026
script_model_med

MEDIUM SIZED scripted entity, used for animating a model, moving it around, etc SOLID spawnflag means this entity will clip the player and AI, otherwise they
Sep 21, 2026
script_mover

Scripted brush entity. A simplified means of moving brushes around based on events.
Sep 21, 2026
script_multiplayer

This is used to script multiplayer maps. Entity not displayed in game.
Sep 21, 2026
scr_ofsx Sep 21, 2026
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