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Wiki » Reference » Prey Entities » script_controlpoint
ARTICLE

script_controlpoint

This is an entity on id Tech 4 engines, present on Prey. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Prey

Invisible mover used for compound rotations and movements.

Bind other entities to them.

Keys

Key Type Default Description
bind bool bind this mover to the named mover.
crusher bool 0 whether mover crushes when blocked
snd_accel snd sound to play when acceleration starts
snd_move snd sound to play when movement starts
snd_decel snd sound to play when deceleration starts
snd_stop snd sound to play when movement stops

Editor

Property Value
Type point entity
Spawn class hhMover -> idMover -> idEntity -> idClass
Min -8 -8 -8
Max 8 8 8
Color 0.1 0.83 0.86

Script events

Event Declared by
stopMoving idMover
stopRotating idMover
speed idMover
time idMover
accelTime idMover
decelTime idMover
moveTo idMover
moveToPos idMover
move idMover
accelTo idMover
decelTo idMover
rotateDownTo idMover
rotateUpTo idMover
rotateTo idMover
rotateTo_world idMover
rotate idMover
rotateOnce idMover
bob idMover
sway idMover
openPortal idMover
closePortal idMover
accelSound idMover
decelSound idMover
moveSound idMover
enableSplineAngles idMover
disableSplineAngles idMover
removeInitialSplineAngles idMover
startSpline idMover
stopSpline idMover
activate idMover
isMoving idMover
isRotating idMover
moveToJoint idEntity
moveToJointWeighted idEntity
moveJointToJoint idEntity
moveJointToJointOffset idEntity
setSkin idEntity
spawnDebris idEntity
delayDamageEntity idEntity
dispose idEntity
setDeformation idEntity
setFloatKey idEntity
setVectorKey idEntity
setEntityKey idEntity
playerCanSee idEntity
setContents idEntity
setClipmask idEntity
setPortalCollision idEntity
killbox idEntity
getName idEntity
setName idEntity
findTargets idEntity
activateTargets idEntity
numTargets idEntity
getTarget idEntity
randomTarget idEntity
bindToJoint idEntity
removeBinds idEntity
bind idEntity
bindPosition idEntity
unbind idEntity
setOwner idEntity
setModel idEntity
getShaderParm idEntity
setShaderParm idEntity
setShaderParms idEntity
setColor idEntity
getColor idEntity
isHidden idEntity
hide idEntity
show idEntity
cacheSoundShader idEntity
startSoundShader idEntity
startSound idEntity
stopSound idEntity
fadeSound idEntity
getWorldOrigin idEntity
setWorldOrigin idEntity
getOrigin idEntity
setOrigin idEntity
getAngles idEntity
setAngles idEntity
getLinearVelocity idEntity
setLinearVelocity idEntity
getAngularVelocity idEntity
setAngularVelocity idEntity
getSize idEntity
setSize idEntity
getMins idEntity
getMaxs idEntity
touches idEntity
setGuiParm idEntity
setGuiFloat idEntity
getNextKey idEntity
setKey idEntity
getKey idEntity
getIntKey idEntity
getFloatKey idEntity
getVectorKey idEntity
getEntityKey idEntity
restorePosition idEntity
updateCameraTarget idEntity
distanceTo idEntity
distanceToPoint idEntity
startFx idEntity
waitFrame idEntity
wait idEntity
hasFunction idEntity
callFunction idEntity
setNeverDormant idEntity
playRumble idEntity
stopRumble idEntity
remove idClass

Last changed Sep 21, 2026
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