script_model_med
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
MEDIUM SIZED scripted entity, used for animating a model, moving it around, etc SOLID spawnflag means this entity will clip the player and AI, otherwise they can walk straight through it
Spawnflags
| Flag |
Bit |
Description |
| TriggerSpawn |
1 |
|
| Solid |
2 |
|
Keys
| Key |
Description |
| model |
the full path of the model to use |
| scriptname |
name used for scripting purposes (like aiName in AI scripting) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 64 |
| Color |
0.5 0.25 1.0 |
| Spawn function |
SP_script_model_med |
RTCW Multiplayer
MEDIUM SIZED scripted entity, used for animating a model, moving it around, etc SOLID spawnflag means this entity will clip the player and AI, otherwise they can walk straight through it
Spawnflags
| Flag |
Bit |
Description |
| TriggerSpawn |
1 |
|
| Solid |
2 |
|
Keys
| Key |
Description |
| model |
the full path of the model to use |
| scriptname |
name used for scripting purposes (like aiName in AI scripting) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 64 |
| Color |
0.5 0.25 1.0 |
| Spawn function |
SP_script_model_med |
Enemy Territory
MEDIUM SIZED scripted entity, used for animating a model, moving it around, etc SOLID spawnflag means this entity will clip the player and AI, otherwise they can walk straight through it
Spawnflags
| Flag |
Bit |
Description |
| TriggerSpawn |
1 |
|
| Solid |
2 |
|
Keys
| Key |
Description |
| model |
the full path of the model to use |
| scriptname |
name used for scripting purposes (like aiName in AI scripting) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -24 |
| Max |
16 16 64 |
| Color |
0.5 0.25 1.0 |
| Spawn function |
SP_script_model_med |