script_multiplayer
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
This is used to script multiplayer maps. Entity not displayed in game.
Keys
| Key |
Description |
| scriptname |
name used for scripting purposes (REQUIRED) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
1.0 0.25 1.0 |
| Spawn function |
SP_script_multiplayer |
RTCW Multiplayer
This is used to script multiplayer maps. Entity not displayed in game.
Keys
| Key |
Description |
| scriptname |
name used for scripting purposes (REQUIRED) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
1.0 0.25 1.0 |
| Spawn function |
SP_script_multiplayer |
Enemy Territory
This is used to script multiplayer maps. Entity not displayed in game.
Gordon: also storing some stuff that will change often but needs to be broadcast, so we dont want to use a configstring
Keys
| Key |
Description |
| scriptname |
name used for scripting purposes (REQUIRED) |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
1.0 0.25 1.0 |
| Spawn function |
SP_script_multiplayer |