func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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r_showTextureVectors

if > 0 draw each triangles texture (tangent) vectors
Sep 21, 2026
r_showTrace

show the intersection of an eye trace with the world
Sep 21, 2026
r_showtris

enables wireframe rendering of the world, 1 = only draw visible ones, 2 = draw all front facing, 3 = draw all
Sep 21, 2026
r_showUnsmoothedTangents

if 1, put all nvidia register combiner programming in display lists
Sep 21, 2026
r_showUpdates

report entity and light updates and ref counts
Sep 21, 2026
r_showVertexCache

Print stats about the vertex cache every frame
Sep 21, 2026
r_showVertexCacheTimings

Print stats about the vertex cache every frame
Sep 21, 2026
r_showVertexColor

draws all triangles with the solid vertex color
Sep 21, 2026
r_showViewEntitys

1 = displays the bounding boxes of all view models, 2 = print index numbers
Sep 21, 2026
r_showViewEnvprobes

1 = displays the bounding boxes of all view environment probes, 2 = show irradiance
Sep 21, 2026
r_simpleMipMaps Sep 21, 2026
r_singleArea

only draw the portal area the view is actually in
Sep 21, 2026
r_singleEntity

suppress all but one entity
Sep 21, 2026
r_singleEnvprobe

suppress all but one environment probe
Sep 21, 2026
r_singleLight

suppress all but one light
Sep 21, 2026
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