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Written down once so it does not get asked again. |
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r_showTextureVectors
 if > 0 draw each triangles texture (tangent) vectors |
Sep 21, 2026 |
r_showTrace
 show the intersection of an eye trace with the world |
Sep 21, 2026 |
r_showtris
 enables wireframe rendering of the world, 1 = only draw visible ones, 2 = draw all front facing, 3 = draw all |
Sep 21, 2026 |
r_showUnsmoothedTangents
 if 1, put all nvidia register combiner programming in display lists |
Sep 21, 2026 |
r_showUpdates
 report entity and light updates and ref counts |
Sep 21, 2026 |
r_showVertexCache
 Print stats about the vertex cache every frame |
Sep 21, 2026 |
r_showVertexCacheTimings
 Print stats about the vertex cache every frame |
Sep 21, 2026 |
r_showVertexColor
 draws all triangles with the solid vertex color |
Sep 21, 2026 |
r_showViewEntitys
 1 = displays the bounding boxes of all view models, 2 = print index numbers |
Sep 21, 2026 |
r_showViewEnvprobes
 1 = displays the bounding boxes of all view environment probes, 2 = show irradiance |
Sep 21, 2026 |
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r_simpleMipMaps
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Sep 21, 2026 |
r_singleArea
 only draw the portal area the view is actually in |
Sep 21, 2026 |
r_singleEntity
 suppress all but one entity |
Sep 21, 2026 |
r_singleEnvprobe
 suppress all but one environment probe |
Sep 21, 2026 |
r_singleLight
 suppress all but one light |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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