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Written down once so it does not get asked again. |
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ai_attackcone_once
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Sep 21, 2026 |
ai_attackcone_turret
 Attack cone where monster stands in place and uses normal range attack (if it has one). |
Sep 21, 2026 |
ai_avoid
 Instruct AI to avoid pathing within the given radius |
Sep 21, 2026 |
ai_become_Aggressive
 Set AI into a combat ready state. |
Sep 21, 2026 |
ai_become_Passive
 Set AI into a passive/relaxed state |
Sep 21, 2026 |
ai_blackguard
 black guard entity |
Sep 21, 2026 |
ai_blockedFailSafe
 enable blocked fail safe handling |
Sep 21, 2026 |
ai_boss_heinrich
 heinrich entity |
Sep 21, 2026 |
ai_boss_helga
 helga entity |
Sep 21, 2026 |
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ai_character_prone
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Sep 21, 2026 |
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ai_chimp
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Sep 21, 2026 |
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ai_civilian
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Sep 21, 2026 |
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ai_debugAction
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Sep 21, 2026 |
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ai_debugBrain
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Sep 21, 2026 |
ai_debugEyeFocus
 draws eye focus info |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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