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Written down once so it does not get asked again. |
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setSeekScale
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Sep 21, 2026 |
setShader
 Sets the shader to be used for the light. |
Sep 21, 2026 |
setShaderParm
 Sets the value of the specified shader parm. |
Sep 21, 2026 |
setShaderParms
 Sets shader parms Parm0, Parm1, Parm2, and Parm3 (red, green, blue, and alpha respectively). |
Sep 21, 2026 |
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setShieldPercent
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Sep 21, 2026 |
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setShootTarget
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Sep 21, 2026 |
setSize
 Sets the size of this entity's bounding box. |
Sep 21, 2026 |
setSkin
 Sets the skin this entity uses. Set to "" to turn off the skin. |
Sep 21, 2026 |
setSmokeVisibility
 enables/disables smoke particles on bones. pass in the particle #, or ALL_PARTICLES for turning on/off all particle systems. particles are spawned in the order |
Sep 21, 2026 |
setSpawnArg
 Sets a key/value pair to be used when a new entity is spawned. |
Sep 21, 2026 |
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setSpawnVector
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Sep 21, 2026 |
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setSpecialEffect
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Sep 21, 2026 |
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setSpecialEffectParm
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Sep 21, 2026 |
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setSpeed
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Sep 21, 2026 |
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setSpiritPower
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Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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