setSmokeVisibility
This is a script event on id Tech 4 engines, present on DOOM 3 and Prey. Below you can find its signature for each game that declares it.
DOOM 3
enables/disables smoke particles on bones. pass in the particle #, or ALL_PARTICLES for turning on/off all particle systems. particles are spawned in the order they appear in the entityDef
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float particle_num, float on |
| Section |
AI characters and monsters |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float |