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setShaderParms
This is a script event on id Tech 4 engines, present on DOOM 3, Quake 4 and Prey. Below you can find its signature for each game that declares it.
DOOM 3
Sets shader parms Parm0, Parm1, Parm2, and Parm3 (red, green, blue, and alpha respectively).
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float parm0, float parm1, float parm2, float parm3 |
| Section |
all entities |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float, float, float |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float, float, float |

Last changed Sep 21, 2026
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