func_arena Tuesday, September 22, 2026
Building, modding and fragging like it's 1998

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PAGECHANGED
notebook Sep 21, 2026
notify Sep 21, 2026
noudp Sep 21, 2026
numActiveEntities Sep 21, 2026
numMines Sep 21, 2026
numSmokeEmitters

returns the # of emitters defined by 'smokeParticleSystem' in the entitydef
Sep 21, 2026
numTargets

Returns the number of entities this entity has targeted.
Sep 21, 2026
OBJ

A model format.
Sep 21, 2026
object_ball Sep 21, 2026
object_blocker

A blocker used to block the player's progression. Raised from the floor, or out from walls
Sep 21, 2026
object_cilia_default

To have several cilia animate in unison, set their idleDelay the same.
Sep 21, 2026
object_cilia_large

To have several cilia animate in unison, set their idleDelay the same.
Sep 21, 2026
object_cilia_medium

To have several cilia animate in unison, set their idleDelay the same.
Sep 21, 2026
object_cilia_small

To have several cilia animate in unison, set their idleDelay the same.
Sep 21, 2026
object_consolestand_eye1

A brush model that just sits there, doing nothing. Can be used for conditional walls and models.
Sep 21, 2026
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