 |
 |
 |
Written down once so it does not get asked again. |
|
 |
 |
 |
 |
| PAGE | CHANGED |
|
notebook
|
Sep 21, 2026 |
|
notify
|
Sep 21, 2026 |
|
noudp
|
Sep 21, 2026 |
|
numActiveEntities
|
Sep 21, 2026 |
|
numMines
|
Sep 21, 2026 |
numSmokeEmitters
 returns the # of emitters defined by 'smokeParticleSystem' in the entitydef |
Sep 21, 2026 |
numTargets
 Returns the number of entities this entity has targeted. |
Sep 21, 2026 |
OBJ
 A model format. |
Sep 21, 2026 |
|
object_ball
|
Sep 21, 2026 |
object_blocker
 A blocker used to block the player's progression. Raised from the floor, or out from walls |
Sep 21, 2026 |
object_cilia_default
 To have several cilia animate in unison, set their idleDelay the same. |
Sep 21, 2026 |
object_cilia_large
 To have several cilia animate in unison, set their idleDelay the same. |
Sep 21, 2026 |
object_cilia_medium
 To have several cilia animate in unison, set their idleDelay the same. |
Sep 21, 2026 |
object_cilia_small
 To have several cilia animate in unison, set their idleDelay the same. |
Sep 21, 2026 |
object_consolestand_eye1
 A brush model that just sits there, doing nothing. Can be used for conditional walls and models. |
Sep 21, 2026 |
|
 |
 |
|
 |
 |
 |
| No blog post has a picture yet. |
|
 |
 |
 |
 |
IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
|
|
 |
 |
|