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Wiki » Reference » object_ entities » object_blocker
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object_blocker

This is an entity on id Tech 4 engines, present on Prey. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Prey

A blocker used to block the player's progression. Raised from the floor, or out from walls

Specifying zero in uptime disables the default behavior. If the timing is disabled,

then the block must be triggered to enable the block.

It is valid to rotate the block to place it along walls

Keys

Key Type Default Description
uptime var time the block should stay up. Should be greater than 2.
downtime var time the block should stay down. Should be greater than 2.
synctime var used to syncronize blocks. For instance if you want blocks moving in sequence
randomtime var adds in a random amount to the block movement

Editor

Property Value
Type point entity
Spawn class hhBlocker
Min -32 -32 0
Max 32 32 128
Color 0.15 0.7 0.15

Last changed Sep 21, 2026
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