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Written down once so it does not get asked again. |
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g_showProjectileLaunchPoint
 Shows position of projectile origin |
Sep 21, 2026 |
g_showProjectilePct
 enables display of player hit percentage |
Sep 21, 2026 |
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g_showPVS
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Sep 21, 2026 |
g_showRange
 shows the range from the player to the first collision under the players crosshair |
Sep 21, 2026 |
g_showTargets
 draws entities and thier targets. hidden entities are drawn grey. |
Sep 21, 2026 |
g_showTestModelFrame
 displays the current animation and frame # for testmodels |
Sep 21, 2026 |
g_showTriggers
 draws trigger entities (orange) and thier targets (green). disabled triggers are drawn grey. |
Sep 21, 2026 |
g_showValidSoundAreas
 draw valid sound areas |
Sep 21, 2026 |
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g_showviewpos
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Sep 21, 2026 |
g_simpleItems
 render icon representations of items instead of the actual model |
Sep 21, 2026 |
g_skill
 difficulty level |
Sep 21, 2026 |
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g_skipFX
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Sep 21, 2026 |
g_skipItemShadowsMP
 disables all item shadows in multiplayer |
Sep 21, 2026 |
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g_skipParticles
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Sep 21, 2026 |
g_skipPlayerShadowsMP
 disables all player shadows in multiplayer |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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