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Written down once so it does not get asked again. |
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door_default
 Model based door |
Sep 21, 2026 |
door_default_frame
 Door frame, basically a func_static |
Sep 21, 2026 |
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door_ entities
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Sep 21, 2026 |
door_organic_jaw
 Model based door |
Sep 21, 2026 |
door_organic_jaw_frame
 Door frame, basically a func_static |
Sep 21, 2026 |
door_shuttle_iris
 Model based door |
Sep 21, 2026 |
door_shuttle_iris_frameDown
 Door frame, basically a func_static |
Sep 21, 2026 |
door_shuttle_iris_frameL
 Door frame, basically a func_static |
Sep 21, 2026 |
door_shuttle_iris_frameR
 Door frame, basically a func_static |
Sep 21, 2026 |
door_shuttle_iris_frameUp
 Door frame, basically a func_static |
Sep 21, 2026 |
door_sphincter
 Model based door |
Sep 21, 2026 |
door_status
 Place above a door to represent the door's status. Door status defaults to showing a locked state |
Sep 21, 2026 |
dormant
 mark entities of a class as NOT neverdormant |
Sep 21, 2026 |
DotProduct
 Returns the dot product of the two vectors. |
Sep 21, 2026 |
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Double
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Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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