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Written down once so it does not get asked again. |
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setJointAngle
 Modifies the orientation of the joint based on the transform type. |
Sep 21, 2026 |
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setJointAngularVelocity
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Sep 21, 2026 |
setJointPos
 Modifies the position of the joint based on the transform type. |
Sep 21, 2026 |
setKey
 Sets a key on this entity's spawn args. Note that most spawn args are evaluated when this entity spawns in, so this will not change the entity's behavior in |
Sep 21, 2026 |
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setLeader
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Sep 21, 2026 |
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setLightGUI
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Sep 21, 2026 |
setLightParm
 Sets a shader parameter. |
Sep 21, 2026 |
setLightParms
 Sets the red/green/blue/alpha shader parms on the light and the model. |
Sep 21, 2026 |
setLinearVelocity
 Sets the current linear velocity of this entity in units per second. The linear velocity of a physics object is a vector that defines the translation of the |
Sep 21, 2026 |
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setLookOffset
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Sep 21, 2026 |
setMachineSpec
 detects system capabilities and sets com_machineSpec to appropriate value |
Sep 21, 2026 |
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setmaster
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Sep 21, 2026 |
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setMaxBossHealth
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Sep 21, 2026 |
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setMaxLightLevel
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Sep 21, 2026 |
setModel
 Sets the model this entity uses. |
Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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