func_arena Wednesday, September 23, 2026
Building, modding and fragging like it's 1998

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setJointAngle

Modifies the orientation of the joint based on the transform type.
Sep 21, 2026
setJointAngularVelocity Sep 21, 2026
setJointPos

Modifies the position of the joint based on the transform type.
Sep 21, 2026
setKey

Sets a key on this entity's spawn args. Note that most spawn args are evaluated when this entity spawns in, so this will not change the entity's behavior in
Sep 21, 2026
setLeader Sep 21, 2026
setLightGUI Sep 21, 2026
setLightParm

Sets a shader parameter.
Sep 21, 2026
setLightParms

Sets the red/green/blue/alpha shader parms on the light and the model.
Sep 21, 2026
setLinearVelocity

Sets the current linear velocity of this entity in units per second. The linear velocity of a physics object is a vector that defines the translation of the
Sep 21, 2026
setLookOffset Sep 21, 2026
setMachineSpec

detects system capabilities and sets com_machineSpec to appropriate value
Sep 21, 2026
setmaster Sep 21, 2026
setMaxBossHealth Sep 21, 2026
setMaxLightLevel Sep 21, 2026
setModel

Sets the model this entity uses.
Sep 21, 2026
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