 |
 |
setLightParms
This is a script event on id Tech 4 engines, present on DOOM 3, Quake 4 and Prey. Below you can find its signature for each game that declares it.
DOOM 3
Sets the red/green/blue/alpha shader parms on the light and the model.
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float parm0, float parm1, float parm2, float parm3 |
| Section |
lights |
Quake 4
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float, float, float |
Prey
| Property |
Value |
| Type |
script event |
| Returns |
void |
| Parameters |
float, float, float, float |

Last changed Sep 21, 2026
|
|
 |
 |
|
 |
 |
 |
| No blog post has a picture yet. |
|
 |
 |
 |
 |
IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
|
|
 |
 |
|