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Written down once so it does not get asked again. |
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binddrop
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Sep 21, 2026 |
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bindlist
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Sep 21, 2026 |
bindPosition
 Fixes this entity's position (but not orientation) relative to another entity, such that when the master entity moves, so does this entity. |
Sep 21, 2026 |
bindRagdoll
 binds ragdoll at the current drag position |
Sep 21, 2026 |
bindToJoint
 Fixes this entity's position and orientation relative to a bone on another entity, such that when the master's bone moves, so does this entity. |
Sep 21, 2026 |
bindunbindtwo
 binds a key but unbinds it first if there are more than two binds |
Sep 21, 2026 |
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biteEnemy
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Sep 21, 2026 |
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blendFOV
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Sep 21, 2026 |
blinkline
 blinks a debug line |
Sep 21, 2026 |
bob
 Initiates a translation back and forth along the given vector with the given speed and sphase. |
Sep 21, 2026 |
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bossBar
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Sep 21, 2026 |
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bot_aasoptimize
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Sep 21, 2026 |
bot_attractor
 Bots will defend this general area when enabled as a goal |
Sep 21, 2026 |
bot_axis_seek_cover_spot
 Axis bots will use this spot to seek cover while fighting |
Sep 21, 2026 |
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bot_challenge
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Sep 21, 2026 |
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| No blog post has a picture yet. |
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IRC: #func_arena @ irc.libera.chat
Discord: Map-Center
41 fraggers right now. Be nice to others.
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