trigger_deathCheck
This is an entity on id Tech 3 engines, present on RTCW Single Player and RTCW Multiplayer. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
aiName entity making alertentity call
this entity will test if aiName is in its volume
Must be targeted at one or more entities. Once triggered, this entity is destroyed
Spawnflags
| Flag |
Bit |
Description |
| GIBFLAG |
2 |
entity will never fire its target(s) if aiName entity was gibbed |
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
.5 .5 .5 |
| Spawn function |
SP_trigger_deathCheck |
RTCW Multiplayer
aiName entity making alertentity call
this entity will test if aiName is in its volume
Must be targeted at one or more entities. Once triggered, this entity is destroyed
Spawnflags
| Flag |
Bit |
Description |
| GIBFLAG |
2 |
entity will never fire its target(s) if aiName entity was gibbed |
Editor
| Property |
Value |
| Type |
brush entity |
| Color |
.5 .5 .5 |
| Spawn function |
SP_trigger_deathCheck |