target_splash
This is an entity on id Tech 2 engines, present on Quake II. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake II
Creates a particle splash effect when used.
Set "sounds" to one of the following: 1) sparks 2) blue water 3) brown water 4) slime 5) lava 6) blood
Keys
| Key |
Description |
| count |
how many pixels in the splash |
| dmg |
if set, does a radius damage at this location when it splashes useful for lava/sparks |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
1 0 0 |
| Spawn function |
SP_target_splash |