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Wiki » Reference » target_ entities » target_fog
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target_fog

This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

color picker chooses color of fog

distance value sets the type of fog. values > 1 are distance fog (ex. 2048), values < 1 are density fog (ex. .0002)

Keys

Key Description
distance sets fog distance. Use value '0' to give control back to the game (and use the fog values specified in the sky shader if present)
near is fog start distance when using distance fog
time time it takes to change fog to new value. default time is 1 sec

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 1 1 0
Spawn function SP_target_fog

RTCW Multiplayer

color picker chooses color of fog

Keys

Key Description
distance sets fog distance. Use value '0' to give control back to the game (and use the fog values specified in the sky shader if present)
time time it takes to change fog to new value. default time is 1 sec

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 1 1 0
Spawn function SP_target_fog

Enemy Territory

color picker chooses color of fog

Keys

Key Description
distance sets fog distance. Use value '0' to give control back to the game (and use the fog values specified in the sky shader if present)
time time it takes to change fog to new value. default time is 1 sec

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color 1 1 0
Spawn function SP_target_fog

Last changed Sep 21, 2026
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