props_flamethrower
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
the effect occurs when this entity is used needs to aim at a info_notnull
Spawnflags
| Flag |
Bit |
Description |
| TRACKING |
1 |
|
| NOSOUND |
2 |
- silent (duh) |
Keys
| Key |
Description |
| duration |
how long the effect is going to last for example 1.2 sec 2.7 sec |
| random |
how long of a random variance so the effect isnt exactly the same each time for example 1.1 sec or 0.2 sec |
| size |
valid ranges are 1.0 to 0.1 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.6 .7 .3 |
| Spawn function |
SP_props_flamethrower |
RTCW Multiplayer
the effect occurs when this entity is used needs to aim at a info_notnull
Spawnflags
| Flag |
Bit |
Description |
| TRACKING |
1 |
|
Keys
| Key |
Description |
| duration |
how long the effect is going to last for example 1.2 sec 2.7 sec |
| random |
how long of a random variance so the effect isnt exactly the same each time for example 1.1 sec or 0.2 sec |
| size |
valid ranges are 1.0 to 0.1 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.6 .7 .3 |
| Spawn function |
SP_props_flamethrower |
Enemy Territory
the effect occurs when this entity is used needs to aim at a info_notnull
Spawnflags
| Flag |
Bit |
Description |
| TRACKING |
1 |
|
| NOSOUND |
2 |
- silent (duh) |
Keys
| Key |
Description |
| duration |
how long the effect is going to last for example 1.2 sec 2.7 sec |
| random |
how long of a random variance so the effect isnt exactly the same each time for example 1.1 sec or 0.2 sec |
| size |
valid ranges are 1.0 to 0.1 |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.6 .7 .3 |
| Spawn function |
SP_props_flamethrower |