props_flamebarrel
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
angle will determine which way the lid will fly off when it explodes
when selecting the OIL spawnflag you have the option of giving it a target this will ensure that the oil sprite will show up where you want it ( be sure to put it on the floor ) the default is in the middle of the barrel on the floor
Spawnflags
| Flag |
Bit |
Description |
| SMOKING |
1 |
|
| NOLID |
2 |
|
| OIL |
4 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-13 -13 0 |
| Max |
13 13 40 |
| Color |
.8 .6 .2 |
| Spawn function |
SP_Props_Flamebarrel |
RTCW Multiplayer
angle will determine which way the lid will fly off when it explodes
when selecting the OIL spawnflag you have the option of giving it a target this will ensure that the oil sprite will show up where you want it ( be sure to put it on the floor ) the default is in the middle of the barrel on the floor
Spawnflags
| Flag |
Bit |
Description |
| SMOKING |
1 |
|
| NOLID |
2 |
|
| OIL |
4 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-13 -13 0 |
| Max |
13 13 40 |
| Color |
.8 .6 .2 |
| Spawn function |
SP_Props_Flamebarrel |
Enemy Territory
angle will determine which way the lid will fly off when it explodes
when selecting the OIL spawnflag you have the option of giving it a target this will ensure that the oil sprite will show up where you want it ( be sure to put it on the floor ) the default is in the middle of the barrel on the floor
Spawnflags
| Flag |
Bit |
Description |
| SMOKING |
1 |
|
| NOLID |
2 |
|
| OIL |
4 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-13 -13 0 |
| Max |
13 13 40 |
| Color |
.8 .6 .2 |
| Spawn function |
SP_Props_Flamebarrel |