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Wiki » Reference » props_ entities » props_FireColumn
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props_FireColumn

This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

this entity will require a target use an infonotnull to specifiy its direction

defaults: will leave a flaming trail by default will not be affected by gravity

radius = distance flame will corkscrew from origin speed = default is 900 duration = default is 3 sec

start_size = default is 5 end_size = defaults 7 thru 17 count = defaults 100 thru 500

Pending: delay before it happens again use trigger_relay for now assign a model

Spawnflags

Flag Bit Description
CORKSCREW 1
SMOKE 2
GRAVITY 4
HALFGRAVITY 8

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color .3 .2 .7
Spawn function SP_propsFireColumn

RTCW Multiplayer

this entity will require a target use an infonotnull to specifiy its direction

defaults: will leave a flaming trail by default will not be affected by gravity

radius = distance flame will corkscrew from origin speed = default is 900 duration = default is 3 sec

start_size = default is 5 end_size = defaults 7 thru 17 count = defaults 100 thru 500

Pending: delay before it happens again use trigger_relay for now assign a model

Spawnflags

Flag Bit Description
CORKSCREW 1
SMOKE 2
GRAVITY 4
HALFGRAVITY 8

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color .3 .2 .7
Spawn function SP_propsFireColumn

Enemy Territory

this entity will require a target use an infonotnull to specifiy its direction

defaults: will leave a flaming trail by default will not be affected by gravity

radius = distance flame will corkscrew from origin speed = default is 900 duration = default is 3 sec

start_size = default is 5 end_size = defaults 7 thru 17 count = defaults 100 thru 500

Pending: delay before it happens again use trigger_relay for now assign a model

Spawnflags

Flag Bit Description
CORKSCREW 1
SMOKE 2
GRAVITY 4
HALFGRAVITY 8

Editor

Property Value
Type point entity
Min -8 -8 -8
Max 8 8 8
Color .3 .2 .7
Spawn function SP_propsFireColumn

Last changed Sep 21, 2026
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