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Wiki » Reference » props_ entities » props_ExploPart
ARTICLE

props_ExploPart

This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

for wood: it can be one of the following 64 48 32 24 16 8 for concrete: for stone:

Keys

Key Description
model will load a discreet model
noise will load looping sound for the model
target point to an infonotnull to specify dir default will be up
speed default to 900
type wood concrete or stone
count in the absense of a model count will determine the piece to spawn

Editor

Property Value
Type point entity
Min -8 -8 -16
Max 8 8 16
Color .3 .5 .7

RTCW Multiplayer

for wood: it can be one of the following 64 48 32 24 16 8 for concrete: for stone:

Keys

Key Description
model will load a discreet model
noise will load looping sound for the model
target point to an infonotnull to specify dir default will be up
speed default to 900
type wood concrete or stone
count in the absense of a model count will determine the piece to spawn

Editor

Property Value
Type point entity
Min -8 -8 -16
Max 8 8 16
Color .3 .5 .7

Enemy Territory

for wood: it can be one of the following 64 48 32 24 16 8 for concrete: for stone:

Keys

Key Description
model will load a discreet model
noise will load looping sound for the model
target point to an infonotnull to specify dir default will be up
speed default to 900
type wood concrete or stone
count in the absense of a model count will determine the piece to spawn

Editor

Property Value
Type point entity
Min -8 -8 -16
Max 8 8 16
Color .3 .5 .7

Last changed Sep 21, 2026
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