misc_viper
This is an entity on id Tech 2 engines, present on Quake II. Below you can find its spawnflags, keys and editor settings for each game that defines it.
Quake II
This is the Viper for the flyby bombing. It is trigger_spawned, so you must have something use it for it to show up. There must be a path for it to follow once it is activated.
Keys
| Key |
Description |
| speed |
How fast the Viper should fly |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 0 |
| Max |
16 16 32 |
| Color |
1 .5 0 |
| Spawn function |
SP_misc_viper |