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Wiki » Reference » misc_ entities » misc_spotlight
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misc_spotlight

This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Single Player

( /\ not active yet /\ )

Spawnflags

Flag Bit Description
START_ON 1
BACK_AND_FORTH 2 - when end of target spline is hit, reverse direction rather than looping (looping is default)

Keys

Key Description
target - .camera (spline) file for light to track. do not specify file extension.

Editor

Property Value
Type point entity
Min -16 -16 -16
Max 16 16 16
Color 1 0 0
Spawn function SP_misc_spotlight

RTCW Multiplayer

( /\ not active yet /\ )

Spawnflags

Flag Bit Description
START_ON 1
BACK_AND_FORTH 2 - when end of target spline is hit, reverse direction rather than looping (looping is default)

Keys

Key Description
model - 'base' model that moves with the light. Default: "models/mapobjects/light/searchlight_pivot.md3"
target - .camera (spline) file for light to track. do not specify file extension.

Editor

Property Value
Type point entity
Min -16 -16 -16
Max 16 16 16
Color 1 0 0
Spawn function SP_misc_spotlight

Enemy Territory

( /\ not active yet /\ )

Spawnflags

Flag Bit Description
START_ON 1
BACK_AND_FORTH 2 - when end of target spline is hit, reverse direction rather than looping (looping is default)

Keys

Key Description
model - 'base' model that moves with the light. Default: "models/mapobjects/light/searchlight_pivot.md3"
target - .camera (spline) file for light to track. do not specify file extension.

Editor

Property Value
Type point entity
Min -16 -16 -16
Max 16 16 16
Color 1 0 0
Spawn function SP_misc_spotlight

Last changed Sep 21, 2026
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