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misc_spotlight
This is an entity on id Tech 3 engines, present on RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
( /\ not active yet /\ )
Spawnflags
| Flag |
Bit |
Description |
| START_ON |
1 |
|
| BACK_AND_FORTH |
2 |
- when end of target spline is hit, reverse direction rather than looping (looping is default) |
Keys
| Key |
Description |
| target |
- .camera (spline) file for light to track. do not specify file extension. |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_misc_spotlight |
RTCW Multiplayer
( /\ not active yet /\ )
Spawnflags
| Flag |
Bit |
Description |
| START_ON |
1 |
|
| BACK_AND_FORTH |
2 |
- when end of target spline is hit, reverse direction rather than looping (looping is default) |
Keys
| Key |
Description |
| model |
- 'base' model that moves with the light. Default: "models/mapobjects/light/searchlight_pivot.md3" |
| target |
- .camera (spline) file for light to track. do not specify file extension. |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_misc_spotlight |
Enemy Territory
( /\ not active yet /\ )
Spawnflags
| Flag |
Bit |
Description |
| START_ON |
1 |
|
| BACK_AND_FORTH |
2 |
- when end of target spline is hit, reverse direction rather than looping (looping is default) |
Keys
| Key |
Description |
| model |
- 'base' model that moves with the light. Default: "models/mapobjects/light/searchlight_pivot.md3" |
| target |
- .camera (spline) file for light to track. do not specify file extension. |
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-16 -16 -16 |
| Max |
16 16 16 |
| Color |
1 0 0 |
| Spawn function |
SP_misc_spotlight |

Last changed Sep 21, 2026
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