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Wiki » Reference » misc_ entities » misc_mounted_gunner
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misc_mounted_gunner

This is an entity on id Tech 3 engines, present on RTCW Multiplayer. Below you can find its spawnflags, keys and editor settings for each game that defines it.

RTCW Multiplayer

Gunner controlling an MG42 to be mounted onto a vehicle.

Gun must be able to rotate full 360 degrees, with slight pitching.

The following entity script triggers will be called at appropriate times by the engine:

trigger gunner_start_attack trigger gunner_end_attack trigger gunner_death

Fields:

IMPORTANT* color = vector offest of gun mount tag on truck, from truck's origin IMPORTANT* delay = offset distance of gunnner mount tag on gun model, from gun's origin target = targetname of vehicle we are attached to aiTeam = 0 for Nazi, 1 for Allies, 2 for Monster harc = visible arc, for initially sighting enemies Default is 220 radius = visible distance, for sighting enemies Default is 4096

varc = vertical fire arc Default is 90 (45 above and below) health = how much damage can it take default is 50 accuracy = all guns are 100% accurate an entry of 0.5 would make it 50% damage = damage caused by each bullet

Spawnflags

Flag Bit Description
TriggerSpawn 1

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 64
Color .4 .9 .7
Spawn function SP_misc_mounted_gunner

Last changed Sep 21, 2026
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