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Wiki » Reference » info_ entities » info_player_intermission
ARTICLE

info_player_intermission

This is an entity, present on Quake II, Quake III Arena, RTCW Single Player, RTCW Multiplayer and Enemy Territory. Below you can find its spawnflags, keys and editor settings for each game that defines it.

Quake II

The deathmatch intermission point will be at one of these Use 'angles' instead of 'angle', so you can set pitch or roll as well as yaw. 'pitch yaw roll'

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 1 0 1
Spawn function SP_info_player_intermission

Quake III Arena

The intermission will be viewed from this point. Target an info_notnull for the view direction.

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 1 0 1
Spawn function SP_info_player_intermission

RTCW Single Player

The intermission will be viewed from this point. Target an info_notnull for the view direction.

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 1 0 1
Spawn function SP_info_player_intermission

RTCW Multiplayer

The intermission will be viewed from this point. Target an info_notnull for the view direction.

Spawnflags

Flag Bit Description
AXIS 1
ALLIED 2

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 1 0 1
Spawn function SP_info_player_intermission

Enemy Territory

The intermission will be viewed from this point. Target an info_notnull for the view direction.

Spawnflags

Flag Bit Description
AXIS 1
ALLIED 2

Editor

Property Value
Type point entity
Min -16 -16 -24
Max 16 16 32
Color 1 0 1
Spawn function SP_info_player_intermission

Last changed Sep 21, 2026
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