holdable_stamina
This is an entity on id Tech 3 engines, present on RTCW Single Player and RTCW Multiplayer. Below you can find its spawnflags, keys and editor settings for each game that defines it.
RTCW Single Player
Protection from fatigue Using the "sprint" key will not fatigue the character
pickup sound : "sound/pickup/holdable/get_stamina.wav" use sound : "sound/pickup/holdable/use_stamina.wav" -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/holdable/stamina.md3"
Spawnflags
| Flag |
Bit |
Description |
| SUSPENDED |
1 |
|
| SPIN |
2 |
|
| RESPAWN |
8 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.3 .3 1 |
Item
| Property |
Value |
| pickup_sound |
sound/pickup/holdable/get_stamina.wav |
| world_model |
models/powerups/holdable/stamina.md3 |
| icon |
icons/stamina |
| ammoicon |
// icon NULL |
| pickup_name |
Added Stamina |
| quantity |
// pickup 1 |
| giType |
IT_HOLDABLE |
| giTag |
HI_STAMINA |
| sounds |
sound/pickup/holdable/use_stamina.wav |
| gameskillnumber |
// sounds {0,0,0,0 |
RTCW Multiplayer
Protection from fatigue Using the "sprint" key will not fatigue the character
pickup sound : "sound/pickup/holdable/get_stamina.wav" use sound : "sound/pickup/holdable/use_stamina.wav" -------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- model="models/powerups/holdable/stamina.md3"
Spawnflags
| Flag |
Bit |
Description |
| suspended |
1 |
|
| spin |
2 |
|
Editor
| Property |
Value |
| Type |
point entity |
| Min |
-8 -8 -8 |
| Max |
8 8 8 |
| Color |
.3 .3 1 |
Item
| Property |
Value |
| pickup_sound |
sound/pickup/holdable/get_stamina.wav |
| world_model |
models/powerups/holdable/stamina.md3 |
| icon |
icons/stamina |
| ammoicon |
// icon NULL |
| pickup_name |
Added Stamina |
| quantity |
// pickup 1 |
| giType |
IT_HOLDABLE |
| giTag |
HI_STAMINA |
| sounds |
sound/pickup/holdable/use_stamina.wav |
| gameskillnumber |
// sounds {0,0,0,0,0 |