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Wiki » Reference » DOOM 3 script events: lights
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DOOM 3 script events: lights

Name Description
setShader Sets the shader to be used for the light.
getLightParm Gets a shader parameter.
setLightParm Sets a shader parameter.
setLightParms Sets the red/green/blue/alpha shader parms on the light and the model.
setRadiusXYZ Sets the width/length/height of the light bounding box.
setRadius Sets the size of the bounding box.
On Turns the light on.
Off Turns the light off.
fadeOutLight Turns the light out over the given time in seconds.
fadeInLight Turns the light on over the given time in seconds.

Last changed Sep 21, 2026
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